Update Preview #2


Welcome back, as you see update v1.1.0 hasn't been released.

Sorry about that, but the update should be out in early August (Either by the end of this week or the end of next week).

Either way let's get into some changes I've made.

Changes

  • Cars no longer give Ammo
    Looting cars used to give out way too much ammo, removing a bit of the survival aspect from the game. Now, resource management will play a lot more into your survival.
  • Radiation Removed
    Radiation has a extremely small impact on the game and caused a game crashing bug, as a result you'll no longer be affected by Radiation.

    Items with the Radiation Downside, will have the downside be replaced with the player taking damage. (except for Cooked Fish)
  • Tank Zombie Buff
    To maintain the difficulty, Tank Zombies had their HP buffed from 200 to 300.
  • Tips
    After some players were confused on some features or how to progress, I've added tips while you are sleeping.
  • Zombies Despawn
    It's a pretty basic feature I didn't add for some reason, but now, after 2 minutes and if the player can't see or isn't in combat with the Zombie, the Zombie will now be allowed to be despawned. This change allows for more locations on the map to be filled.


Now there are a couple more changes, but it's better if you see them in game instead of me telling you here.
The update should be released by the end of this week or the next.

Can't wait for y'all to see the new changes I've made!
Thank you for reading and I'll see you in the new update.

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