Patch 1.0c


Welcome back again,

Time Cowboy got some very very valuable feedback from a speedrunner, leading to this patch!
Hopefully it's the last one for awhile.

TIME COWBOY Demo v1.0c
- Made Level Exit Triggers more consistent
- Nerfed All Enemy (Except Milton) health on Hard and Tuberculosis by 25% or more
- Slightly changed Enemy Fire Rate on Tuberculosis
- Big Fella can no longer get him self stuck in Level 8
- Suicide Bomber's HP has been decreased (100 -> 15) on all difficulties
- Revolver's Minimum Firerate has been increased (0.8s -> 0.4s)
- Revolver's Maximum Firerate has been increased (0.2s -> 0.13s)
- Revolver's Minimum Damage has been increased (10 -> 37.5)
- Revolver's Maximum Damage has been increased (50 -> 55)
- Shotgun is now more consistent
- Fixed Shotgun Airboost Timer not being updated visually
- Fixed UI Clarity Issues
- Successfully Parrying now gives 0.75s of invulnerability and destroys all non-Player Projectiles
- Rebinded Taunt Parry to Tab
- Parrying now deflects the projectile, which explodes upon impact
- Suicide Bomber Charging Sound is now louder
- Decreased Level 9 Outlaw Requirement
- Shotgun's Damage has been buffed (25 -> 50)
- Shotgun Damage is now distributed between 9 pellets (total damage is divided by 7)
- Fixed Rare No Subtitles Bug

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